Operation BlackSquare
A DragonApps Game
(Http://dragonapps.org)

Credits:
Programming: Kevin W. (DragonApps)
Sound design: Peter Mahacz (PM's World (http://pmsworld.tdrealms.com))
Voiceovers: Erion (http://erion.tdrealms.com)


Introduction:
Welcome to Operation BlackSquare.
This is a fast paced, action packed shooter in which you take control of mr. Max Fierros, guiding him through levels of violence and more while trying to stay alive.
Backstory:
You've been rung out of bed one night by one of your team mates. Apparently, a secret terrorisation group has taken over one of the research buildings near New York, and plan to blow it up.
You jump out of bed, grab your gun and a few grenades, and head off.
As you parachute from the helicopter, you lose your radio, laeving you without contact to your team.
You land and quickly examin the area around you. The building was soon found, and you tried to sneak in unseen...
How it works:
There are 4 directions you can move in the game. Up, down, left and right. Press the corresponding arrow key to do that.
Everytime you press an arrow key, you turn in that direction. So, say you have been pressing left for a while and then switch to the up arrow key, you'll hear a whoosh sound in the center. This indicates that you've successfully turned up, or north.
This is essential to know when firing your weapons or throwing grenades, as you only throw in the direction you're turned to.
To fire your gun, press the control key, and to throw a grenade, press the shift key.
After shooting a while, you'll hear a click noise. This means that your gun is out of ammo. Press C, to find out if you have any remaining clips, and R if you do, to reload.
You can switch weapons by using the number row. 1 is your default shotgun, and 2 is a machine gun which can be picked up on the map.
Note that when pressing R, the ammo will be loaded into the gun currently selected.

There are different sound sources on the map. While some of those are there for ambience effects, the ones in the middle of the map can be picked up by walking over them. You can pick up one of the following items:
Health packs: Press Z to find out how many you have, and X to use one. Should you run low on health, use one of them to restore your health back to full.
Ammo: This is one clip. Press C to find out how many you have. R to use one on the currently selected weapon.
Machine Gun: Only found in first level of Mission mode, this is an alternative weapon to use to the shotgun. There are 2 in the first level, and a silenced handgun on level 2. When playing in Survival mode, those can be picked up too.

Grenades: Indicated by a rolling sound, this is one grenade. Press G to find out how many you have, shift to throw one in the direction you're facing.

Key Overview:
A: Find out ammo remaining in the currently selected weapon.
D: Duck (Used to avoid getting shot)
H: Health
1,2,3,4,5,6: Switch weapons
Control: Fire weapon
Shift: Throw grenade
Up, Down, Left, Right: Move in that direction.
Z: Health packs remaining.
X: Use Healthpack.
C: Clips remaining
R: Use Clip
L: Use scope: This will increase your sight.
Delete: The ultimate key of doom.

Guns:
Each gun works the same way. When control is pressed, it will fire a bullet in the direction you're facing. When your hands are selected, you punch in the direction you're facing.
Grenades:
When pressed, you throw it about 10 squares away from you. Note that an enemy must be close to it to get hurt, otherwise he might not, or just get hurt slightly.
Duck:
Hold D to duck. This avoids bullets fired by the enemies.
Scope:
When holding L, you can hear everything as it was close by. This gives you a better overview, and can also help with planning your next move.

Mission Overview:
This is a very rough description on what to do in the mission mode.
Note: This may contain spoilers.


In the first level, find the metallic, pulsing humming sound Once you picked that up, at the very top of the map, the
                                            robotic sound becomes active, walk towards that to enter level 2.
                                            In level 2, just run upwards through the coridor until you hear the elevator
                                            type noise.
                                            In level 3, you have to find and kill the guy you can hear in the cutscene. Kill him,                                            then run up to the top of the map and through the door
                                            Level 4: Just kill the boss in that only room. Level 5 is like level 2, and then                                            you've completed it.

Cutscene descriptions:
Rough overview of the cut scenes.
Since it's hard to grasp what's happening, this should describe it for you.
Note: May contain spoilers.
Scene 1:
You sneak around the building, trying to find a good way in. You get noticed, and just make it for the door. Shooting guards along the way, you jump and kick in one of the more unstable looking doors, taking you inside. You continue running for a while, passing through a few doors. Level 1 starts.
Scene 2:
You quickly shoot down the guard protecting the next door. Scene switches.
A lady is sitting at the computer, as the door behind her opens. You run in, and choke her, after having taken a quick glance at the monitor.

You see that outside the door, guards are waiting. You open, quickly throw a grenade outside and hide.
After detonation, you run through, seeing more guards come up behind you.
Scene 3:
You've entered a small elevator, taking you up a level.
Scene switch:
A man is sitting at yet another computer, typing in commands.
He seems to have activated something, as suddenly the elevator door opens and you step out, shooting.
Noticing you, he takes out a knife and tries to stab you. You quickly disarm him, and use his own knife to kill him.
Guards have been made aware and ran in, shooting at everything. Missing you, they hit a generator which blows up, and sets the room on fire. Level 3 starts.
Scene 4:
You've reached the end of the room and make for the door. As you open it, someone behind it starts firing at you. Level 4 starts.
Scene 5:
A slow-mo section shows the bullet impacting into the boss you fought in level 4. You sneak over to him and see whatever he might have. Taking some keys which seem to be car keys, you hear guards running in. You quickly sneak out.
The guards notice the death of their boss and follow you into a corridor.
Scene 6:
You ran out the building. People noticed that something was going on here, and have armed themselves with cameras. You scare them off by firing a couple of bullets. You use the key to get into the boss's car, and head off, away from there.
